魔兽地图编辑器简单教程(Warcraft map editor simple tutorial).docVIP

魔兽地图编辑器简单教程(Warcraft map editor simple tutorial).doc

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魔兽地图编辑器简单教程(Warcraft map editor simple tutorial)

魔兽地图编辑器简单教程(Warcraft map editor simple tutorial) The fourth day, God said: let the sky light in order to distinguish between day and night, the seasons, to determine the date and year. And let the light shine in the sky. God made the light body and a small tube, during the day, the night of the small tube. Then, God made the stars, and the light body and the stars in the sky shine together. So in the sky, the sun, moon and stars. Use the fourth day trigger The trigger is the essence of the event editor where the game in various tasks, different events, victory / defeat conditions, changes in the weather and so on all these triggers. The trigger is composed of three parts, events, conditions and actions. Event: or trigger events, as the name suggests, is run when a trigger event occurs. Condition: whether to reach the specified conditions, if not up to the conditions will not perform an action. Can be left blank, direct action. In general, the conditions are more prone to error, so only use one or two conditions as far as possible. Action: after the adoption of the conditions to do. I use a simple example to illustrate, for example a hero into the area after the game, it would be so set. Event: a unit into the area Condition: the judgment unit is a hero for Turn Action: to win the game. In each new map will be called initialization, one called against the initialization of the trigger, it set the initial each map the default settings, including: Use melee time of day (for all players) - start time enable default in the game. Limits Heros to 1 per Hero-type (for all players) - with a limited game player can only produce a hero. Hero trained Heroes a Scroll of Town Portal (for all players) - a hero to scroll. Set starting resources (for all players) - set the start resources for each game player beginning with the resources allocation. Remove creeps and critters from used start locations (for all players) - removal unit, near the start of wild obstacles. Create startin

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