qq堂3.2外挂易语言源码(QQ hall 3.2 plug-in easy language source code).docVIP

qq堂3.2外挂易语言源码(QQ hall 3.2 plug-in easy language source code).doc

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qq堂3.2外挂易语言源码(QQ hall 3.2 plug-in easy language source code)

qq堂3.2外挂易语言源码(QQ hall 3.2 plug-in easy language source code) QQ hall 3.2 plug-in easy language source code Here, I publicly announced that I do the easy language of QQ hall 3.2 plug-in source code!!! =============================================================================. source code version 2 Support library xplib. assembly window assembly 1 Assembly variables handle, integer type Assembly variables processId, integer type Assembly variables OpenHandle, integer type The program set variable NumP, integer type. __ _ subroutine startup window to create your XP style (1) _. Subroutine button 1_ is click the handle = FindWindow (QQTangWinClass, QQ hall 3.2 Beta1 Build10) GetWindowThreadProcessId (handle, processId) OpenHandle = OpenProcess (2035711, false, processId) If (1. button title = chair) WriteProcessMemory (OpenHandle, 5313244, {15, 132}, 2, NumP) Button 1. title = open WriteProcessMemory (OpenHandle, 5313244, {15, 133}, 2, NumP) Otherwise Title = Cartwright button 1 WriteProcessMemory (OpenHandle, 5313244, {15, 132}, 2, NumP) If its over _. Subroutine button 2_ is click the handle = FindWindow (QQTangWinClass, QQ hall 3.2 Beta1 Build10) GetWindowThreadProcessId (handle, processId) OpenHandle = OpenProcess (2035711, false, processId) If (button 2. title = through wall) WriteProcessMemory (OpenHandle, 4956433, {116, 67}, 2, NumP) Button 2. title = open WriteProcessMemory (OpenHandle, 4956433, {117, 67}, 2, NumP) Otherwise Button 2. title = through wall WriteProcessMemory (OpenHandle, 4956433, {116, 67}, 2, NumP) If its over _. Subroutine button 3_ is click the handle = FindWindow (QQTangWinClass, QQ hall 3.2 Beta1 Build10) GetWindowThreadProcessId (handle, processId) OpenHandle = OpenProcess (2035711, false, processId) If (button 3. title = adventure spike) WriteProcessMemory (OpenHandle, 4975498, {127, 20}, 2, NumP) Button 3. title = open WriteProcessMemory (OpenHandle, 4975498, {126, 20}, 2, NumP) Otherwise Button 3. title = adventure spike WriteProcessM

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