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多线程(Multithreading)
多线程(Multithreading)
The difference between 1.sleep () and wait ().
Both wait and sleep can make threads pause, but wait must be used in synchronized modified methods or synchronized blocks, and wait enables locking solutions
Except that sleep does not unlock, wait does not wake up and is always waiting, while sleep will execute after the sleep time is over
Which method does the 2. thread start? Which method is it calling?
Start is used to start threads, and when the start is called, the thread does not run immediately, but is in the ready state. Whether to run or not depends on the time slice given by cpu.
Run is used for subclass rewriting to implement thread functionality.
We usually call the start method, and the system calls the run method.
3. what are the ways to write a thread? The difference between them, which one would you choose?
Threads have 3 implementations:
By inheriting the Thread class, the advantage is that you can start calling the start method directly. Disadvantages: after inheriting a class, you can no longer inherit another class or implement another interface. You need to override the run method. No return value.
Advantages of implementing the Runnable interface: you can implement multiple interfaces or inherit a class; disadvantages: you cant start directly, and build yourself by constructing a Thread
Pass in. You need to overwrite the run method with no return value.
The advantages of implementing the Callable interface are that you can throw an exception and have a return value. The disadvantage is that only jkd1.5 supports it later. You need to override the call method. Combination
The FutureTask and the Thread class are used together, and finally call start to start.
In general, the second most commonly used are the Runnable interfaces. Relatively convenient, high scalability.
4., say thread, how to solve the thread resource sharing?.
Using the ThreadLocal object, each thread can be bound to a particular shared object
5., thread safety is
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