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- 2018-04-13 发布于江西
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高中生物课程RPG类教学游戏“快乐农场主”的设计与开发.pdf
摘 要
摘 要
目前高中生物课程普遍存在着不能更好的实现情景化教学的难题,加之竞赛式的评
价体系等一些列教学问题的存在,使得一部分中学生产生厌学情绪,高中生物课程的教
学效果不是很理想。然而随着电子游戏技术的快速发展产生了电子教育游戏,它的出现
为高中生物课程的教学提供了一种新的技术思路,为弥补我国中学学校教育的不足提供
了一种新的解决方案。
本研究通过对高中生物课程RPG类教育游戏的设计与开发,探讨如何在现代教育理
论的指导下,将教育过程与游戏过程融合,为学习者提供新的学习途径,为相关课程的
教师教学提供可供借鉴的实践经验。
关键词 高中生物 教育游戏 RPG 现代教育理论
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Abstract
Abstract
The prevalence of current high school biology curriculum can achieve better situational
teaching problems, combined with race-style teaching evaluation system problems and some
out there, making part of the students emotional weariness, high school biology teaching
effect is not very satisfactory. However, with the rapid development of electronic gaming
technology produces electronic educational games, it appears as a high school biology
teaching provides a new technical ideas, to compensate for the lack of secondary school
education provides a new solution.
This study of high school biology class education curriculum RPG game design and
development, to explore ways in modern educational theory under the guidance of the
educational process and the process of integration of the game, providing learners with
learning new ways to offer courses related to teaching to draw on practical experience.
Key words Biology Cuurriculum of Senior High School educational games RPG
The modern education theory
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目 录
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