ppt课件-a s l101 l e a r n i n g a d v a n c e d s q u a d l e a d e r session10 direct(一个年代l101 l e r n n g d v c e d s q u d l e d e r session10直接).pptVIP

ppt课件-a s l101 l e a r n i n g a d v a n c e d s q u a d l e a d e r session10 direct(一个年代l101 l e r n n g d v c e d s q u d l e d e r session10直接).ppt

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ASL 101: Fire Combat For further information: Read Section C2.0 to C7.0 (all) , in the rule book for ADVANCED SQUAD LEADER. For Further Information ASL 101: Fire Combat In the next module, we’ll get you fired up as we take target practice with Infantry and Tanks! See you at Session 1 – AFVs and ASL Coming Next Session ASL 101 was created by: Russell Gifford Learning the Great Battles of the American Civil War (CD Rom learning series, 2005) Iowa Soldiers in the American Civil War (Multi-media lecture series, 2010) Spectacular Voyage: Lewis and Clark in Iowa, Nebraska and South Dakota (2002) Additional Information Advanced Squad Leader, ASL, and all artwork ? MMP, 2011 This Presentation is ? 2011 by Russell Gifford May be used with permission Write to rgifford@russgifford.net * ASL 101: LEARNING ADVANCED SQUAD LEADER Session 10: Direct Fire Combat, Part 2 with Russ Gifford ASL 101: Fire Combat This session: We will learn how motion and maneuver impacts the To Hit process. We will also start shooting at AFVs to learn about how the target facing affects the location of the Hit. Finally, we will see how the To Kill process works. Goals for this Session ASL 101: Fire Combat Remember: Using MA/Guns we need to find the To Hit #, and roll = to get a Hit. How we resolve a hit depends on what we are firing (HE or AP) and what we are firing at. AP requires us to penetrate armor, or hit a Gun to ensure a kill. HE is resolved using the IFT, or the HE to Kill table. Goals for this Session ASL 101: Fire Combat This session, we will also learn: Motion status Using a Bazooka HIP Emplaced Guns Goals for This Session ASL 101: Fire Combat Example of MA/Gun Firing Prep Fire: AFV fires at 747 in Stone Bldg. What is the To Hit and the DRMs? ASL 101: Fire Combat To decide the To Hit and the DRMs, we have to choose if we are firing Direct Fire (meaning targeting the Inf Unit/AFV/Gun) or Area Fire (targeting the location). Let’s start with Direct Fire Direc

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