Analysis and Synthesis of Textured Motion Particles and Waves.pdfVIP

Analysis and Synthesis of Textured Motion Particles and Waves.pdf

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Analysis and Synthesis of Textured Motion Particles and Waves

Analysis and Synthesis of Textured Motion: Particles and Waves Yizhou Wang and Song-Chun Zhu Abstract—Natural scenes contain a wide range of textured motion phenomena which are characterized by the movement of a large amount of particle andwave elements, such as falling snow, wavywater, and dancing grass. In this paper, we present a generativemodel for representing these motion patterns and study a Markov chain Monte Carlo algorithm for inferring the generative representation from observed video sequences. Our generative model consists of three components. The first is a photometric model which represents an image as a linear superposition of image bases selected from a generic and overcomplete dictionary. The dictionary contains Gabor and LoG bases for point/particle elements and Fourier bases for wave elements. These bases compete to explain the input images and transfer them to a token (base) representation with an Oe102T-fold dimension reduction. The second component is a geometric model which groups spatially adjacent tokens (bases) and theirmotion trajectories into a number ofmoving elements—called “motons.” Amoton is a deformable template in time-space representing amoving element, such as a falling snowflake or a flying bird. The third component is a dynamic model which characterizes the motion of particles, waves, and their interactions. For example, the motion of particle objects floating in a river, such as leaves and balls, should be coupled with the motion of waves. The trajectories of these moving elements are represented by coupledMarkov chains. The dynamicmodel also includes probabilistic representations for the birth/death (source/sink) of the motons. We adopt a stochastic gradient algorithm for learning and inference. Given an input video sequence, the algorithm iterates two steps: 1) computing the motons and their trajectories by a number of reversible Markov chain jumps, and 2) learning the parameters that govern the geometric deformations and mo

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