迪斯尼动画技巧原理之一挤压与拉伸(国外英语资料).docVIP

迪斯尼动画技巧原理之一挤压与拉伸(国外英语资料).doc

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迪斯尼动画技巧原理之一挤压与拉伸(国外英语资料)

迪斯尼动画技巧原理之一挤压与拉伸(国外英语资料) 1. One of the principle of Disney animation techniques, squash and stretch - ~ tattoo ceng ~ log - netease blog netease news weibo mailbox mail lightning photo album Youdao phone mail impression dream life more Blog blog blog topics on front page Blog YouCaiDe blog circle friends Blog style Mobile phone SMS blog blog email blog blog replication group of photography exhibit areas Daily special images A senior photographer and photographer of photography, the photographer of photography, has a good blog The group blog called in to register the next | shutdown ~ dudu miso ~ ~ Youre estimating that Im not navigable The home page log album music has a blog about me The log Listen 2. Disney animation techniques principle # 2 - expected 1. One of the principle of Disney animation techniques, squash and stretch down low to the 2010-01-24 22:57:59 read 14 comment 0 Font size: large and small subscriptions What we mean by squeeze and stretch is the most important discovery in animation. When using the transformation of a picture to represent the movement of an object, its form does not change. The movement is obviously stiff. In real life, this can only be done on hard objects. Such as chairs, utensils and plates, for example. But any object that has a life, no matter its bone, does one action, and its shape shows quite a bit of movement. The curvature of the arm and the stretching of the biceps is a good example. The appearance of an apparent contraction in the body is in contrast to the extreme stretching of the body. For facial, regardless of chewing, smile or talk just a facial expression change, to make it more alive, should be on the cheek, to depict the lips and eyes. Otherwise, its as stiff as a wax figure. We can be squeezed by flattening the object or being pushed into a piece. For stretching, we always perform in a similar form, which is to extend or extend the object properly. Moving from one picture to the next is the essence of animatio

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