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游戏声音设计特征与听觉沉浸感研究
i
万方数据
Abstract
With the rapid development of science and technology, Video Games have a tremendous
evolution. It has become one of the essential ways of entertainment nowadays. Game developers
always focus on the game story and image, however, all of them ignore a key element of the game:
the sound. Sound is an important factor of the game and, a significant mean to enhance the sense of
immersion. It plays an integral role in the design of the entire game. The main purpose of this study
is to immerse the game to re-examine the features of this game sound design. Sound design by
analyzing the characteristics of the game and game immersion pattern classification, and combine
the two to design a set of services for the immersion game sound design. I will explore the
constitution of the sound design in games, mainly from four aspects of the game sound: conception,
definition, analyzing the physical properties, the game sound features as well as user-oriented sound
design principles in games. Furthermore I will fully embody the unique game sound design and
focus on ways to resolve the immersion of the gam
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