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analysis- interactive story five core elements of(分析-互动故事五个核心要素)
Analysis: Interactive story five core elements of
Foreword
Over the past few years, I feel more and more, the story did not become a video game it was supposed to be. Crucial problem is not in the text, themes, characters and the like, but on the whole expression is that when I play games , always something to stop me really appreciate the game story. ponder this question for a long period of time, I think five elements, I think they are excellent core of interactive story.
Here are my views on this issue, just a personal point of view, absolutely hardly a rigorous scientific theory that is, I think I have put forward five core elements are not superficial aesthetic principle is not a summary of the minority, I really believe that they can improve the game to become the basis for the story of an ideal framework, reflecting the majority of people looking for interactive stories.
In addition, the elements listed below are necessary, discard any one would undermine the story experience.
1, the plot is the focus
This point is very simple: the game must start to finish narrative story may not be on puzzles, collect precious or moving target shooting game game can contain various features, but these have not become a core experience the game exist reason is to allow players to be immersed in the story, the other characteristics of the position can not be higher than this.
Why? Reason is obvious. Wish to express the story of the game of course, have to focus on this point. Several issues mentioned below is directly because they do not pay attention to this element caused.
The key aspect of this element, the story must be concrete reality and it must contain believable characters and background, and some dramatic the game’s story is not too abstract, too simple or missing interesting story related events.
2, most of the time playing games
Video games are an interactive medium, the experience must include some form of interaction. Core of the ga
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