Vectors amp; Matrices - UCSD Computer Graphics Lab - Home向量amp;矩阵-加州大学圣地亚哥分校的计算机图形实验室的家.pptVIP

Vectors amp; Matrices - UCSD Computer Graphics Lab - Home向量amp;矩阵-加州大学圣地亚哥分校的计算机图形实验室的家.ppt

  1. 1、本文档共54页,可阅读全部内容。
  2. 2、原创力文档(book118)网站文档一经付费(服务费),不意味着购买了该文档的版权,仅供个人/单位学习、研究之用,不得用于商业用途,未经授权,严禁复制、发行、汇编、翻译或者网络传播等,侵权必究。
  3. 3、本站所有内容均由合作方或网友上传,本站不对文档的完整性、权威性及其观点立场正确性做任何保证或承诺!文档内容仅供研究参考,付费前请自行鉴别。如您付费,意味着您自己接受本站规则且自行承担风险,本站不退款、不进行额外附加服务;查看《如何避免下载的几个坑》。如果您已付费下载过本站文档,您可以点击 这里二次下载
  4. 4、如文档侵犯商业秘密、侵犯著作权、侵犯人身权等,请点击“版权申诉”(推荐),也可以打举报电话:400-050-0827(电话支持时间:9:00-18:30)。
  5. 5、该文档为VIP文档,如果想要下载,成为VIP会员后,下载免费。
  6. 6、成为VIP后,下载本文档将扣除1次下载权益。下载后,不支持退款、换文档。如有疑问请联系我们
  7. 7、成为VIP后,您将拥有八大权益,权益包括:VIP文档下载权益、阅读免打扰、文档格式转换、高级专利检索、专属身份标志、高级客服、多端互通、版权登记。
  8. 8、VIP文档为合作方或网友上传,每下载1次, 网站将根据用户上传文档的质量评分、类型等,对文档贡献者给予高额补贴、流量扶持。如果你也想贡献VIP文档。上传文档
查看更多
Vectorsamp;amp;Matrices-UCSDComputerGraphicsLab-Home向量amp;amp;矩阵-加州大学圣地亚哥分校的计算机图形实验室的家.ppt

Vectors Matrices CSE167: Computer Graphics Instructor: Steve Rotenberg UCSD, Fall 2006 Project 1 Make a program that renders a simple 3D object (like a cube). It should render several copies of the same object with different positions/rotations. Create a ‘Model’ class that stores an array of triangles and has a ‘Draw()’ function. The Model should have a ‘CreateBox(float,float,float)’ function that initializes it to a box. You can also make other shapes if you’d like. Use an object oriented approach that will allow you to re-use the Model for other projects and add new features easily as the course goes on The goal of project 1 is to get familiar with the C++ compiler and OpenGL (or Java, Direct3D…) Due Thursday, October 5, 5:00 pm More details will be on the web page Project 1 class Vertex { Vector3 Position; Vector3 Color; public: void Draw(); }; class Triangle { Vertex Vert[3]; public: void Draw(); }; class Model { int NumTris; Triangle *Tri; void Init(int num) {delete Tri; Tri=new Triangle[num]; NumTris=num;} public: Model() {NumTris=0; Tri=0;} ~Model() {delete Tri;} void CreateBox(float x,float y,float z); void CreateTeapot(); void Draw(); }; Software Architecture Object oriented Make objects for things that should be objects Avoid global data functions Encapsulate information Provide useful interfaces Put different objects in different files Keep lower level classes as generic as possible Vectors Coordinate Systems Right handed coordinate system Vector Arithmetic Vector Algebra Associativity Commutativity Zero identity Additive inverse Distributivity Distributivity Multiplicative identity Vector Magnitude The magnitude (length) of a vector is: A vector with length=1.0 is called a unit vector We can also normalize a vector to make it a unit vector: Vector Magnitude Properties Triangle inequality Dot Product Dot Product Dot Product Properties Commutativity Cauchy-Schwa

您可能关注的文档

文档评论(0)

cai + 关注
实名认证
文档贡献者

该用户很懒,什么也没介绍

1亿VIP精品文档

相关文档