亟堡翌三查堂堡主堂焦丝塞.————Abstract
亟堡翌三查堂堡主堂焦丝塞.————
Abstract
Along with the technology developing and changing quickly,virtual design, which is driving the forward progressing of the manufacturing,has been turned into an important offshoot of virtual reality.But the heavy working of the three dimension entity sculpture is one of the bottlenecks to block the favoring progressing of the virtual reality.How to analyze the systemic behavior logically,to abstract the object’S property and to describe the interaction between the objects is the emphases
investigate for the pursuer in the correlation field at all times.
In this papeL the question expatiated above is the start of this paper’S topic to be discussed just about.And behavior modeling will be attempted to ravel out the trouble.Behavior modeling,based On the OOPM(object-Oriented Program Method) and described by UML(Unified Modeling Language),is considered through the behavior ofthe system and object.
Ought to say,it should cost large numbers of experimental jobs to bring forward
any method.To achieve current study,a great deal ofprogram design and emulator experimentation has carried through Oil the graphics platform which offered by the engine of OpenGL and DirectX.So the paper comprises much abstract to the arithmetic ofthe programmer method and the design method.
Primary study content emphasize particularly on the analyse of the basic notional, describe of the correlative algorithmic,resolve of the complex question,discuss of
the design method and analysis ofthe examination result etc.in this paper.
In the paper,first,several aspect of concept including Virtual Reality,Virtual Design/Manufacture,Virtual Artifacts,Behavior,Behavior Modeling,etc.will be introduced.All the concept and definition is the theory base of the corresponding technique.Second,geometry modeling and descfipfiOn of the artifacts will be introduced and the creativity method of the NUBRS curve and surface.1:lle figure of
the plant and terrain by the f
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