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华中科技大学硕士学位论文
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Abstract
With embedded product more and more widely used by people, graphical user interface is becoming more and more important in embedded design as the first impression for products. The traditional two-dimensional graphical interface can meet peoples needs in the function, but there are some shortcomings relative to the live, diverse, beautiful three-dimensional graphical interface. There are many advantages for the open three-dimensional graphics library of OpenGL, but the complicated design process is not easy to grasp and understand for the developer, Intel implements a simple and easy graphics library called Cogl by packaging and cutting OpenGL.
Based on the special needs of both users and developers, it achieves a three-dimensional control system called NG by Cogl with clear hierarchy, programming simply and efficiently, many kinds of control functions and special effects. Control System mainly achieves event management module, control display module and the design of three-dimensional effects and controls layer. At the same time, it tests the system on functionality and performance, and then it solves the problems that may arise and optimizes system performance.
System event management module is designed based on event management mechanism of message-driven, and it realizes the message deliver of keyboard, mouse and other input devices and specific event processing. Display mechanism of control systems based on the perspective of control relationship talks about the implement of drawing control, control Z sequence and control cutting. The objects in control system is actually a two-dimensional object displayed in three-dimensional space, there are many similarities on rendering and drawing of two-dimensional graphics.
Based on the relevant theory of mixed picture and matrix transformation about three-dimensional graphics, by control the process on drawing control, it achieves the special effects of control such as
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