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自然景物模拟讲解(Natural landscape simulation)
自然景物模拟讲解(Natural landscape simulation)
Author: unknown source: date of release: 2007-07-19 15:00:41
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Source: CG _ (/)
Author: hakuna matata
Original text: the natural scenery simulation on (/article/2007/0719/article_10815.html)
Abstract:
Seeking to accurately describe the mathematical models of phenomena and landscape in the objective world, and reproduce these phenomena and landscapes realistically, is an important research topic of graphic science. Many natural objects are difficult to describe in geometric models, such as smoke, plants, water waves, and fire. Several modeling and rendering techniques discussed in this paper transcend the constraints of geometric models and can describe complex natural objects with simple models.
Real sense computer graphics (1) -- natural scene simulation
The four basic tasks that can be accomplished on a computer graphics device must be completed.
A description of a 3d scene. Three-dimensional modeling.
2. Transform three-dimensional geometry into a two-dimensional perspective. Perspective transformation.
Identify all possible encounters in the scene. The algorithm can be used to detect the algorithm.
4. Calculate the colors visible in the scene. Based on the illumination model based on optical physics, the luminance size and color composition can be projected to the observer.
The 3d modeling technology is divided into three categories according to the modeling objects:
· surface modeling: how to describe a surface in a computer, and how to make interactive display and control of its shape. Surface modeling is divided into regular surface modeling (such as plane, cylinder, etc.) and irregular surface. The irregular curved surface modeling methods mainly include Bezier curved surface, b-spline
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