基于时域复用分割技术与旋转LED阵列成像方法的准静态旋转式体3D显示系统的研究.docVIP

  • 1
  • 0
  • 约2.37万字
  • 约 35页
  • 2018-12-22 发布于福建
  • 举报

基于时域复用分割技术与旋转LED阵列成像方法的准静态旋转式体3D显示系统的研究.doc

基于时域复用分割技术与旋转LED阵列成像方法的准静态旋转式体3D显示系统的研究

PAGE \* MERGEFORMAT 1 基于时域复用场分割技术 与 旋转LED阵列成像方法的 准静态旋转式体3D显示系统的研究 2013年 4 月 摘 要 基于时域复用场分割技术与LED旋转阵列的真实立体影像显示技术是采用时域复用场分割技术,将上位机所处理的Volumetric 3D数字图像信号通过LED旋转阵列显示系统投射成真实影像,实现Volumetric 3D显示效果。与传统3D显示相比,本系统具有裸眼3D显示效果,使观看者无需通过佩戴3D眼镜就能达到欣赏3D影像的目的。同时,本系统具有360度全息图像显示效果,使观看者可以360度全方向观看图像。本系统采用CUDA和Open GL交互式操作,Modo3D建模、和Final Cut Pro X的后期制作。利用Objective-C和C++完全兼容式编程实现图像还原保真,并且采用多视点图形合成还原技术,利用图像补差法和光影位移法及面部识别系统使图像可以在计算机里呈现为清晰的立体像,最后将GPU处理图像显示在LED旋转阵列上,利用同步刷新形成完整的3D立体影像。从而形成显示清晰、效果极佳的3D显示效果。 关键字 Volumetric 3D LED阵列 同步刷新 PWM 多视点图形合成 OpenGL 时域复用场分割 异步消隐 Abstract Segmentation technique based on time domain multiplexing handy LED rotating array of real stereoscopic display system is the use of time-domain multiplexing in handy segmentation techniques, the Volumetric 3D digital image signal processing by the host computer by rotating LED array system projecting into real images,Volumetric 3D display. Compared with the traditional 3D display, the system has the naked eye 3D display, the viewer will be able to enjoy 3D images without the need to wear 3D glasses. At the same time, this system has a 360-degree holographic image display, the viewer can 360-degree omni-directional viewing images. The system uses CUDA and Open GL interactive, Modo3D modeling, and Final Cut Pro X post-production. Using Objective-C and C + + fully compatible programming image restore fidelity, and multi-view graphics synthesis reduction technology, so that the image can be in the computer presented as a clear three-dimensional like with the image making it law and shadow displacement method and facial recognition systems, Finally, the GPU processing image display on a rotating LED array, using synchronous refresh form a complete 3D stereo images. To form clear display, excellent 3D display. Keywords: Volumetric 3D LED array Updated synchronously PWM Synthesis of multi-view graphics OpenGL Time-domain multiplexing in handy segmentation Asynchronous blanking 目

文档评论(0)

1亿VIP精品文档

相关文档