基于虚拟现实技术的电视技术课程开发与实践研究-电路与系统专业论文.docxVIP

基于虚拟现实技术的电视技术课程开发与实践研究-电路与系统专业论文.docx

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「 ABSTRACTVirtual ABSTRACT Virtual Reality Technology(VRT),based on simulation mode, creates a 3D world which simultaneously reflects entity objects’changes and realizes interaction between entity objects and users.In the lifelike experience of such perception behavior as sight,hearing,touch and feel, users can experience the feeling of directly participating and exploring virtual obj ect.The new technology is widely used in health care, engineering construction,military training and scientific eduction visualization,and many other fields. Applied in education,virtual reality technology not only provides teachers and students with a rich,vivid and lifelike teaching environment, but also plays a significant role in the reform of teaching mode,teaching content,teaching method,teaching means and teaching effects,which help promoting the quality of talent training. Through analysis of virtual reality technology and television hierarchical graph,and by use of achievements of action·oriented teaching reform in TV technology curriculum,this paper developed a virtual teaching model about TV technology curriculum,and for example to develop and research the animated scene development,animation control,interactive operation of the electronic components,PCB, connecting wires,TV cabinet ere basic structural elements.The development process and procedures are expounded in detail and large Ⅱ amounts amounts of process data and rendering are given,which offer loans for other courses’development and research by employing virtual reality technology. KeyWords:Virtual Technology; RML;television technologies; teaching model,research and development III 目 目 录 中文摘要 I 英文摘要 ..II 1.概{沧 .1. 1.1研究意义 .1. 1.2研究现状 一5. 1.3研究的基本思路 .7. 1.4论文框架 一8. 2.开发基础 ..9. 2.1虚拟现实技术的理论基础 -一9. 2.1.1概念模型 .9. 2.1.2基本特征 ..10. 2.1.3基本类型 .1 2. 2.1.4 VRML ...1 4. 2.2虚拟现实技术的开发基础 .23. 2.2.1课程开发基础 一23. 2.2.2教学平台开发 .25. 3.设计与开发 .28. 3.1虚拟教学模型的开发 .28. 3.2虚拟现实技术的开发过程 ...30. 3.2.1VRML场景开发 一30. 3.2.2动画控制 .32. 3.2.3交互操作 一32. 3

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