CarSim常用输入输出参数注释.docVIP

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PAGE PAGE 1 输出参数 VyBf_SM (km/h)(车辆横向车速) Full Name: Vy (body-fixed), vehicle SM CG Type: Lateral speed Component: Vehicle SM CG (body-fixed) Definition: The [sy] component of the velocity of the CG of the sprung mass of the vehicle. VxBf_SM (km/h)(车辆纵向车速) Full Name: Vx (body-fixed), vehicle SM CG Type: longitudinal speed Component: Vehicle SM CG (body-fixed) Definition: The [sy] component of the velocity of the CG of the sprung mass of the vehicle. Yaw (deg)(车辆航向角) Full Name: Yaw, vehicle Type: Angle Component: Vehicle yaw Definition: The Euler yaw angle of the sprung mass of vehicle. This is also the yaw angle as commonly used in vehicle dynamics. AV_Y (deg/s)(车辆航向角速度) Full Name: Yaw rate (Euler), vehicle Type: Angular rate Component: Vehicle yaw (Euler) Definition: The time derivative of the Euler yaw angle of the sprung mass of the vehicle. Yo (m)(车辆Y轴下坐标) Full Name: Y coordinate, vehicle origin Type: Global Y coordinate Component: Vehicle Definition: Y coordinate of the vehicle sprung mass origin point. Xo (m)(车辆X轴下坐标) Full Name: X coordinate, vehicle origin Type: Global X coordinate Component: Vehicle Definition: X coordinate of the vehicle sprung mass origin point. Vx (km/h)(车辆质心处纵向速度) Full Name: Longitudinal speed, vehicle Type: Longitudinal speed Component: Vehicle total CG Definition: The [ex] component of the velocity of the instant CG of the vehicle. Steer_SW (deg)(方向盘转角) Full Name: Steering wheel angle Type: Angle Component: Steering wheel Ax_SM (gs)(簧车身加速度) Full Name: Long. accel., vehicle SM CG Type: Longitudinal acceleration Component: Vehicle SM CG Definition: The [ex] component of the acceleration of the CG of the sprung mass of the vehicle. Ax (gs)(质心加速度) Full Name: Long. acceleration, vehicle Type: Longitudinal acceleration Component: Vehicle total C

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