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Design and Implementation of Object Oriented Dynamic.ppt

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Design and Implementation of Object Oriented Dynamic

Design and Implementation of Object Oriented Dynamic Programming Languages Jonathan Bachrach Greg Sullivan Kostas Arkoudous Who am I? Jonathan Bachrach PhD in CS: neural networks applied to robotic control Experience in real-time high performance electronic music Involved in design of Sather and Dylan Five years experience writing Dylan’s runtime and compiler at Harlequin The Seminar 6.894, 26-311, 1-2.30, 3-0-9, 3 EDP’s Theme Proto running example Lectures Readings + Presentations Panels Assignments Projects Today Taste of the Seminar Evolutionary Programming Proto Language Design in the New Millenium Language Implementation Techniques Seminar Details Tomorrow Motivation and overview of OODL Implementation perspective Greg’s favorite topics Language Renaissance Perl Python MetaHTML PHP TCL Cecil C# Java JavaScript Sather Rebol Curl Dylan Isis Limbo … The Stage Increasing Demands for Quick Time to Market Moore’s Law for Hardware but is software keeping up? Most Time Spent after initial deployment Complex environments Distributed Agents Real world Continuous, non-deterministic, dynamic inputs Conventional Programming Assume user knows exactly what they want before programming Assume that specifications don’t change over time Problem: Forces premature decisions and implementation effort Example: Java Class Centric Methods Evolutionary Programming Need to play with prototypes before knowing what you really want Support rapid prototyping Smooth transition to delivery Requirements change all the time Late binding allowing both developers and program alike to update behavior Language Design: User Oriented Goals Perlis: “A language that doesnt affect the way you think about programming, is not worth knowing.” What user-oriented goals would you suggest would result in the best language? Proto Goals Examples Relation Definition State Proto Hello World format out “hello world” Proto Goals Simple Productive Powerful Extensible Dynamic Efficient Real-time Teaching

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