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Data Sorting Using Graphics Processing Units

Telfor Journal, Vol. 4, No. 1, 2012. 43 Data Sorting Using Graphics Processing Units Marko J. Mi?i? and Milo V. Toma?evi? 1 produce human-readable form of data, etc. Sorting Abstract — Graphics processing units (GPUs) have been operation is not only a part of many parallel applications, increasingly used for general-purpose computation in recent but also an important benchmark for parallel systems. It years. The GPU accelerated applications are found in both scientific and commercial domains. Sorting is considered as among processors since highly rated sorting algorithms one of the very important operations in many applications, so its efficient implementation is essential for the overall application performance. This paper represents an effort to consumes a significant bandwidth for communication access data in irregular patterns [1]. This is very important for the GPUs, since they need many calculations per one analyze and evaluate the implementations of the memory access to achieve their peak performance. Sorting representative sorting algorithms on the graphics processing algorithms usually do not have high computation to global units. Three sorting algorithms (Quicksort, Merge sort, and Radix sort) were evaluated on the Compute Unified Device algorithms that access the memory in favorable ways. Architecture (CUDA) platform that is used to execute memory access ratio, which puts the emphasis on The goal of this paper is to present a short survey and performance analysis of sorting algorithms on graphics processing units. It presents three representative sorting applications on NVIDIA graphics processing units. Algorithms were tested and evaluated using an automated test environment with input datasets of different characteristics. Finally, the results of this analysis are briefly algorithms (quic

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