opengl画线 虚线 折线(OpenGL画线虚线折线).docVIP

opengl画线 虚线 折线(OpenGL画线虚线折线).doc

  1. 1、原创力文档(book118)网站文档一经付费(服务费),不意味着购买了该文档的版权,仅供个人/单位学习、研究之用,不得用于商业用途,未经授权,严禁复制、发行、汇编、翻译或者网络传播等,侵权必究。。
  2. 2、本站所有内容均由合作方或网友上传,本站不对文档的完整性、权威性及其观点立场正确性做任何保证或承诺!文档内容仅供研究参考,付费前请自行鉴别。如您付费,意味着您自己接受本站规则且自行承担风险,本站不退款、不进行额外附加服务;查看《如何避免下载的几个坑》。如果您已付费下载过本站文档,您可以点击 这里二次下载
  3. 3、如文档侵犯商业秘密、侵犯著作权、侵犯人身权等,请点击“版权申诉”(推荐),也可以打举报电话:400-050-0827(电话支持时间:9:00-18:30)。
  4. 4、该文档为VIP文档,如果想要下载,成为VIP会员后,下载免费。
  5. 5、成为VIP后,下载本文档将扣除1次下载权益。下载后,不支持退款、换文档。如有疑问请联系我们
  6. 6、成为VIP后,您将拥有八大权益,权益包括:VIP文档下载权益、阅读免打扰、文档格式转换、高级专利检索、专属身份标志、高级客服、多端互通、版权登记。
  7. 7、VIP文档为合作方或网友上传,每下载1次, 网站将根据用户上传文档的质量评分、类型等,对文档贡献者给予高额补贴、流量扶持。如果你也想贡献VIP文档。上传文档
查看更多
opengl画线 虚线 折线(OpenGL画线虚线折线)

opengl画线 虚线 折线(OpenGL画线虚线折线) * OpenGL graphics, dotted line, various shapes #include windows.h #include GL/gl.h #include GL/glaux.h #include gl/glut.h Void myinit (void); Void DrawMyObjects (void); Void myReshape (GLsizei, W, GLsizei, H); Void display (void); Void myinit (void) { GlClearColor (0.0,0.0,0.0,0.0); GlClear (GL_COLOR_BUFFER_BIT); GlShadeModel (GL_FLAT); } Void myReshape (GLsizei, W, GLsizei, H) { GlViewport (0,0, W, H); GlMatrixMode (GL_PROJECTION); GlLoadIdentity (); If (w=h) GlOrtho (-20.0,20.0, -20.0* (GLfloat), h/ (GLfloat), W, 20.0* (GLfloat), h/ (GLfloat), W, -50.0,50.0); Else GlOrtho (-20.0* (GLfloat), h/ (GLfloat), W, 20.0* (GLfloat), h/ (GLfloat), W, -20.0,20.0, -50.0,50.0); GlMatrixMode (GL_MODELVIEW); GlLoadIdentity (); } Void display (void) { GlColor3f (1.0,1.0,0.0); DrawMyObjects (); GlFlush (); } Void DrawMyObjects (void) { GlPointSize (5); / / set point size GlBegin (GL_POINTS); / / painting GlColor3f (1.0,0.0,0.0); GlVertex2f (-10.0,11.0); GlColor3f (1.0,1.0,0.0); GlVertex2f (-9.0,10.0); GlColor3f (0.0,1.0,1.0); GlVertex2f (-8.0,12.0); GlEnd (); GlLineWidth (1); / / set the line size GlBegin (GL_LINES); / / painting line GlColor3f (1.0,1.0,0.0); GlVertex2f (-11.0,8.0); GlVertex2f (-7.0,7.0); GlColor3f (1.0,0.0,1.0); GlVertex2f (-11.0,9.0); GlVertex2f (-8.0,6.0); GlEnd (); GlLineWidth (1); / / set the closed line size GlBegin (GL_LINE_STRIP); / / not closed line GlVertex2f (-3.0,9.0); GlColor3f (0.0,1.0,0.0); GlVertex2f (2.0,6.0); GlColor3f (0.0,0.0,1.0); GlVertex2f (3.0,8.0); GlColor3f (1.0,0.0,1.0); GlVertex2f (-2.5,6.5); GlEnd (); GlLineWidth (1); / / set the closed line size GlBegin (GL_LINE_LOOP); / / draw closed line GlColor3f (0.0,1.0,1.0); GlVertex2f (7.0,7.0); GlVertex2f (8.0,8.0); GlVertex2f (9.0,6.5); GlVertex2f (10.3,7.5); GlVertex2f (11.5,6.0); GlVertex2f (7.5,6.0); GlEnd (); GlEnable (GL_LINE_STIPPLE); / / draw line start GlLineWidth (1); GlLineStipple (1,0x00FF); / / the first parameter is the ratio of second is 16 hexadecim

您可能关注的文档

文档评论(0)

f8r9t5c + 关注
实名认证
文档贡献者

该用户很懒,什么也没介绍

版权声明书
用户编号:8000054077000003

1亿VIP精品文档

相关文档