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本科毕业设计(论文)
外 文 翻 译
原文:
Virtual City Design Based on Urban Image Theory
This paper aims to evaluate what effect applying residents urban image to virtual city design (a real time virtual model of an actual city) .Two experiments were conducted to compare two virtual city designs using the virtual model of Tel Aviv city. One design included highlighted urban elements from the residents urban image, while in the second design no highlighted elements were included. The experiments proved that using the elements of the residents urban image in a virtual city design enhances the performance of all participants in the way finding tasks, and especially those with a low level of spatial knowledge. Analysis of the trajectory patterns and the verbal reports of the participants during navigation showed that the urban image design facilitates a more intensive use of a position-based strategy, in addition to the path-integration way finding strategy, which was found to be dominant in the virtual model without the highlighted urban image elements. On the basis of these findings we propose principles for designing virtual cities from a perspective of wayfinding. [ABSTRACT FROM AUTHOR]
Copyright of Cartographic Journal is the property of Maney Publishing and its content may not be copied or emailed to multiple sites or posted to a listserv without the copyright holders express written permission. However, users may print, download, or email articles for individual use. This abstract may be abridged. No warranty is given about the accuracy of the copy. Users should refer to the original published version of the material for the full abstract. (Copyright applies to all Abstracts.)
Virtual Tel Aviv offers the user a real-time ?ying – based navigation mode over Tel Aviv city, an area of about 50 square km. The model was built in the Environmental Simulation Laboratory at Tel Aviv University with Skyline 4.5 software. Using this software, we interpolated
Point layer (in a resolution o
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