可行性工程可行性工程123userfocus-WhatuserresearcherscanbringtotheDesignStudioMethodology.docVIP

可行性工程可行性工程123userfocus-WhatuserresearcherscanbringtotheDesignStudioMethodology.doc

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What user researchers can bring to the Design Studio Methodology The Design Studio is a wonderful methodology to encourage multidisciplinary design, but in practice teams often create design concepts that aren’t grounded in user research. We can bake user research findings into every design concept that emerges by using the context of use (users, goals and environments) as a constraint. As an added bonus, this approach helps teams create many more solutions to a design problem.?—? DAVID TRAVIS, SEPT 7, 2015 Tweet A? Design Studio?is an intense ideation session used by development teams to generate a range of potential design solutions to a problem. By bringing together a multidisciplinary team, a Design Studio ensures that all voices and disciplines are heard in the design process instead of relegating design to a single,? genius designer. If you participated in a well-run Design Studio, you would first hear a summary of the user research that had been done up to that point and arrive at a shared understanding of the user needs and the business constraints. Next, you would work alone or with a partner to sketch potential design solutions — as many as possible. (The focus is on quantity rather than quality). After 30 minutes or so, you place your designs on the wall and present them to the group for critique, describing how each of your sketches solves the design problem. Once all the designs have been presented, the sketching process repeats with teams iterating on the most promising ideas. That’s the theory, anyway. Having observed more than a few Agile teams take part in Design Studios, my overriding impression is that?most of the resulting designs pay lip service at best to user research. In some cases, this is because the team members simply ignore the research. This sometimes stems from the fact that, in the past, team members have experienced the? sloppy, non-actionable, marketing kind of research?that isnt helpful for design, so they mentally switch off

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