一种基于GPU应用于大规模星模拟器的灰度弥散模型.pdfVIP

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一种基于GPU应用于大规模星模拟器的灰度弥散模型.pdf

 一种基于GPU 应用于大规模星模拟器的灰度弥散模型 1+ 2 1 1 李超 , 张云泉 , 郑昌文 , 胡晓慧 1( 中国科学院 软件研究所 综合信息系统国家级重点实验室, 北京 100190) 2( 中国科学院 软件研究所 并行计算重点实验室, 北京 100190) Intensity model with blur effect on GPUs applied to large-scale star simulators LI Chao1+, ZHANG Yun-Quan2 , ZHENG Chang-Wen 1 , HU Xiao-Hui 1 1(National Key Laboratory of Integrated Information System Technology , Institute of Software, Chinese Academy of Sciences, Beijing 100080, China) 2(Key Laboratory of Parallel computing, Institute of Software, Chinese Academy of Sciences, Beijing 100080, China) + Corresponding author: Phn : +86 E-mail : happysuperlee @ Abstract : * Intensity model with blur effect is widely employed to accurately simulate the imaging process of star simulator used for attitude determinati on and guiding system. It imposes great demands of computing power for realistic domains and modern Graphics Processing Units (GPUs) have demonstrated to be a powerful accelerator for this kind of computationally intensive simulations. This paper presents a parallel design and implementation of the intensity model applied to large-scale star simulators on GPUs using the compute unified device architecture (CUDA) programming model. We analyze the double parallel nature inherent in this model and use the CUDA framework to efficiently exploit the potential fine-grain data parallelism. Two versions of simulator are designed and studied: one is sequential simulator used as the baseline simulator, and another is parallel simulator using CUDA. In parallel strategy, model, and GPU implementation level, we em

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