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3dmax2010中英文对照(3dmax2010 in English and Chinese)
3dmax2010中英文对照(3dmax2010 in English and Chinese)
A menu category
File File menu
The new New/Reset/Open/Save / open / save / restore
Merge/Replace merge / reset the scene
Import/Export import / export
Archive/Properties/Summary Information/View File compression current document / file / document / view attribute parameter information file
Edit the edit menu
Undo/Redo/Hold/Fetch undo / redo / scratch / call
Delete/Clone delete / Clone (copy)
Select/All/None/Invert/By / all / no / reverse / to......
Region/Window/Crossing box / window / crossing method
Edit Named Selections editors choice set name
Tools Tools menu
Transform Type-Information deformation type information
Display Floater floating window
Selection Floater floating window
Mirror/Array/Snapshot/Align mirror array / multiple / copy / alignment
Align to View align to view
Meterial Editor material editor
Material/Map Brouwser material / map browsing
No Spacing tool path array
Group group menu
Open/Close/Ungroup open / close / undo group group group
Explode/Attach/Detach scattered group / group / separated from the group added
Views View menu
Save Active Top View to save the current top view
Viewport Background view display background
Show Transorm Gizmo showed that the transformation of pointer
Show Ghosting clone
Shade Selected smooth display in the first object
Show Dependencies
Match Camera to View, the camera to view
Add Default Lights to Scene add default lights to the scene of global environmental
Refraw all Views redraw all views
Deactivate All Maps to cancel all map preview
Update During Spinner Drag when dragging the new screen
Display Exper Mode full screen mode
Render rendering menu
Viedo post scene event
Environment environment effect
Effects added the scene effect
Make Preview animation Preview
View Priview perspective Preview
Rename Preview renamed scenograph
RAM Player in the current memory play animation
Customize custom menu
Load Custom UI cut into the automatic semantic interface settings
Save
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