虚拟实体对象行为及其在动画中的表现分析-analysis of virtual entity object behavior and its performance in animation.docxVIP

虚拟实体对象行为及其在动画中的表现分析-analysis of virtual entity object behavior and its performance in animation.docx

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虚拟实体对象行为及其在动画中的表现分析-analysis of virtual entity object behavior and its performance in animation

方面实现了影视动画中个体造型与行为的个性化以及群体形状与运动的自由化。因此,动画作品无论从形式上还是内容上都得到了很大的丰富与发展,艺 术性也得到了极大地提升,让人们领略到了虚拟实体对象及其行为高超的艺术 魅力。关键词:虚拟实体对象行为;动画自动化;运动;真实性;个性化AbstractVirtual entity is all the entity that exist in the virtual world generated by a computer.The behavior of the virtual entity refers to all the dynamic performance of all virtual entities when they active alone , or interact with other individuals or the external environment. As virtual entities and their behavior are created based on the imitation and the creation of the real-world objects , and the real-world objects types are diverse , so the virtual entity also has a variety of categories. At the same time, different types of virtual entity has a different behavior.Nevertheless, from the perspective of computer technology, these behaviors have a common nature on the calculation. Because, in essence, the realization process of a virtual entitys behavior is to abstract mathematical model of the behavior, and then use computer language to describe the abstract mathematical model to the code segment which the computer can read , at last through a series of complex operations and calculations by the computer, the changes of the virtual entitys state are generated, so called the behavior of the virtual entity. Thus it can be seen, the generation of the virtual entitys behavior is completely derived from real-time mathematical calculations of the computer system, and the digital nature of the algorithm model and the code determines the implementation process of the virtual entitys behavior computable.From the computational nature of the virtual entitys behavior, we can see that it is a kind of real-time calculation animation in essentially. As a result of computer simulation technologys mature, the behavior of virtual entities can be created unlimitedly and freedly, and showing some features seemingly contradictory: active and passive, certainty and uncertainty, natural and supernatural, diversity and unity. These characteristics

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