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            2012 IEEE 11th International Conference on Trust, Security and Privacy in Computing and Communications 
       Design of Real Time Multimedia platform and Protocol to the Internet of Thing 
                               Wei Jiang                                                                        Limin Meng 
   Zhejiang Provincial Key Laboratory of Communication                                Zhejiang Provincial Key Laboratory of Communication 
                     Networks and Applications                                                          Networks and Applications 
                            Zhejiang China                                                                     Zhejiang China 
                          ttof-jwtc@163.com                                                                   mlm@ 
  Abstract :    With   the  vigorous    development      of  the  Internet    of     simulation,   it   shows   that   this  scheme   can   improve   network 
  Thing   (IOT)   technology,   the   wave   of   the   Internet   of   Things       throughput,   save   the   buffer   space   of   switching   equipment 
  applications followed by. Applications based on IOT real-time                      and enhance network delay performance, but the validity of 
  multimedia are under the spotlight. However, due to the needs                      scheme is yet to be verified. For one of the key technologies 
  of   real-time    characteristic,    multimedia     data   often   use  User       in real-time data exchange—the buffer storage requirements, 
  Data Protocol (UDP) for transmission which makes packet loss                       I.Delgalvis and G.Davisin [5] study the buffer number which 
  easily happen when there are network congestion and channel 
                                                                                     is   used   to   I/O   data   exchange.   They   argue   that   in   order   to 
  noise.     What’s     more, 
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