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JIU JIANG UNIVERSITY
毕 业 论 文
题 目英文题目 Design and ImplementationBased on Android
Platform
院 系 信息科学与技术学院
专 业 信息管理与信息系统
姓 名 卢璐曼琳
班级学号 A102208
指导教师 王飞鹏
二○一四年五月
摘Abstract
Now, due to the growing market demand , innovative technology , more mature profit model, mobile games is constantly evolving . As the most popular mobile operating system , Android system has a huge number of mobile game needs . Currently, those groups of students with learning as the main task is the main mobile phone game users , many students addicted to the game and lose interest in learning . Therefore, the development of a mobile phone puzzle game based on the Android mobile platform,allows students pleasure during the game fun to learn, it is very necessary.
This paper aims to study how to develop a rich educational mobile puzzle game which combines the classic game to fight rats and the vocabulary software. For vocabulary software in the current market, that many in appearance and functionality has a great advantage but more interesting is missing, this application integrates vocabulary software and play hamster game, and from the perspective of cognitive psychology of memory and optimize the process of memorizing words, allows students to improve by playing puzzle games thinking agility and enhance word memory.
?????This article is from the Android mobile game development background and development environment, analyzes the mobile game development environment, introduces the key technologies of mobile game development, design and develop a mobile learning puzzle game which combines the classic game to fight rats and the vocabulary software.
Keywords: Android Platform, Puzzle Games, Whac-A-Mole,The Word Memory
目录摘 要 I
Abstract II
目 录 III
1 绪论
1.1背景分析 (1)
1.2国内外相关研究现状 (1)
1.3开发环境介绍 (2)
1.4开发环境搭建 (2)
1.5 Android技术简介 (3)
1.6论文结构 (5)
2 游戏的需求分析
2.1用户需求分析 (6)
2.2可行性分析 (6)
2.3系统功能需
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