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- 2026-02-13 发布于湖南
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GAMING
2026
AFOCUSONGAMINGTHEFUTURE100
Foreword
Ametamorphiccurrentissurginginto2026,wherebreakdowngiveswaytobreakthrough.
Gamingin2026isnolongeranentertainmentindustry.Ithas
becomethenarrativeinfrastructureofourtime.We’renolongertalkingabout“makingpeopleplay”butaboutmakingthemlive.
Andit’spreciselythispower,theabilitytotellstoriesyoucanstepinside,thatisredefiningtherulesofthegameforallbrands.
GenerativerealitiesandAIstoryworlds(Trends#11and#91globalFuture100report)aretransforminglineargameplayintoliving
ecosystems.Everysessionbecomesunique.Non-playercharacters(NPCs),poweredbySyntheticgeneration(Trend#12globalFuture100report),nolongerrecitescripts:theyrespond,adapt,evolve.
WiththeRealityinterfaceandSensoryaugmentation(Trends#16and#98globalFuture100report),hardwaredisappears.Nomorescreenbetweenyouandtheexperience.Justyourhands,your
senses,andaworldthatreactsinrealtime.
Theresult?Totalimmersion,wheretheboundarybetweenplayerandcharacternolongerexists.RelAItionshipsevolved(Trend#19globalFuture100report)goevenfurther:theyofferemotional
intimacywithsyntheticentities.We’renolongerplayingalongsidethestory.We’relivingitfromwithin.
Gamingisbecomingthematrixofcontemporarystorytelling.
StorytellinguniversestransformIPinto360°brandterritories,
2
whereeverytouchpoint–merch,events,seriesandproducts–
hasthepowertotellapieceofthestory.Andaboveall:thanks
toDemocratizingcreAItivity(Trend#31globalFuture100report),
creatinghasneverbeenmoreaccessible.GenerativeAItoolsallowanyonetobuildcomplexworldswithoutcoding.Thetechni
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